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AI Insights · Timothy · April 2022

Top 5 Tank Games in Poland Q1 2022: Performance Overview

Explore the performance of the top 5 tank games in Poland during Q1 2022 on a unified platform, covering weekly downloads, revenue, and active users.

Top 5 Tank Games in Poland Q1 2022: Performance Overview

The first quarter of 2022 saw interesting trends among the top 5 tank games in Poland on a unified platform. Below, we delve into the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.

World of Tanks Blitz™

Throughout Q1 2022, weekly revenue for World of Tanks Blitz™ showed a gradual decline, starting from approximately $27.8K at the end of December to around $17.3K by the end of March. Weekly downloads fluctuated, peaking at 7.9K in late January before settling around 5.2K towards the end of March. Active users also saw a downward trend, from 169.9K in mid-January to about 137.2K by the end of the quarter.

War Machines:Battle Tank Games

War Machines:Battle Tank Games experienced fluctuations in weekly revenue, starting at $3.8K and peaking at $5.9K in mid-February. Downloads decreased from 4.2K in late January to 3.9K by the end of March. Active users followed a similar pattern, declining from a high of 16.4K in late January to 14.7K at the end of March.

Massive Warfare: Tank Battles

Massive Warfare: Tank Battles saw a gradual increase in weekly revenue, starting at $593 and reaching $1.2K by the end of March. Downloads showed a significant rise from 1.8K in early February to 5.9K by the end of the quarter. Active users also increased, from 4.3K in mid-February to 8.6K at the end of March.

Tanks a Lot - War of Machines

For Tanks a Lot - War of Machines, weekly revenue remained relatively stable, fluctuating between $266 and $542 throughout the quarter. Downloads saw a peak of 2K in late January but settled around 1.4K by the end of March. Active users peaked at 8.5K in late January and decreased to 6.9K by the end of the quarter.

Tank Warfare: PvP Battle Game

Tank Warfare: PvP Battle Game showed modest revenue growth, starting at $261 and peaking at $740 in mid-February. Downloads peaked at 4.2K in late January and settled at 1.8K by the end of March. Active users peaked at 4.7K in late January and decreased to 2.3K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022